A1 Logistics
- Time
- Facilities
- Locations
- Personnel
- Materials
Materials
Materials are any physical or digital artefacts used in
filming. This includes what you have generated yourself including archive
footage and library materials such as sound, files and video footage. There are
many types of materials these are; original materials, archive and library
materials, photo library materials, sound library materials, internet, assets,
audio, script, animatic, graphics, interviews, costume, properties, recorded
music.
Original materials refer to ‘in house’ which means your own
production team has generated them. The advantages of making props ‘in house’
are that they can be as specific as you want them to be; they are made to fit a
particular space in your film and can look however, you want them to.
Archives can be published and unpublished; they can be in any
format such as letters, manuscripts or photograph and the digital equivalent to
these.
Internet opens so many doorways for film production. It allows
us to do mass research in efficient timing. The internet allows us to gain
access to materials to see how they look and how we can get hold of them or
someone who can make them. Internet also allows low budget films to get hold of
copyright free recordings and use them for their own films.
Interviews can be vital throughout production; the first
interviews you may conduct is finding the right people to fit the roles in your
team. Interviews will also allow you to gather a testimony before your
production. If you don’t conduct your interviews properly or at all then you
won’t know the people you hire, what’s going on during production and what to
expect in the future of your entire film.
In your film production, you will want to hire the best
property master or prop(S) master. They are responsible for all of the factors
that go into acquiring or even creating the props that you want in your film.
If you do not hire someone who is experienced then this can cause a lot of
trouble for the look of your film. An experienced prop master will do there
research into how the scenes should look so they can allocate the correct props
in them. For example if your scenes are set in the 1800’s then they will carry
out a large amount of historical research to make sure everything looks as
realistic as possible.
Costume is also a very important part of this. A large amount
of time will go into the costume design. Various people to make sure everything
is perfect because it is as important as the props and they may even have to
match will oversee it. The same would happen if you don’t hire an experienced
costume designer, they might not provide the costumes you wanted in the right
time you need them. They might also not do there research and the costumes will
be unrealistic to the setting that your scene is.